But I did like trying to get the highest retirement option, it gives you a bit more reason to play but there isn’t really an end game, after you are able to get that option there is no real need to play more and get everything to a 10.0. There are multiple retirement options you can get to give the game an end but there are a lot of hours in between that and the album launch party.
With the competitors, you get a small talk with them when they get to 5% market share but they still do stuff that impacts your game like trying to steal employees even when they hit 0%, there isn’t really an end to them, it would be nice to have a definitive ending to those things with a story attached to it. When the investor goals are done you just get some money and that’s it. You get introduced to investors and competitors but they don’t really have an end to them. After a part where you do an album launch (something pretty early in the game), it just stops for the most part. There was a story, but it doesn’t really give you the drive to continue. The theme music is also nice for the 1st hour, but after that, it gets kinda annoying to hear the same song over and over and over again, the same thing with the sound effects, I felt like there where only 4 different sound effects that had 0 variations in them. It gives the game a great feel and never makes the game feel boring because of how colorful it is. It has a pixel style that perfectly fits with how the game works but even with the pixel style there is so much detail in everything. The graphics in the game are really cool and colorful.
The game lets you figure out a lot by yourself but it would have been nice to have at least a little explanation on how to improve your playstyle.
There is very little explanation on how the marketing works, its a nice thing to do because it raises the overall userbase but there isn’t really given an intro to how it works and why you need to do some of these things. When you have gotten a score for a feature you can do a “Post-Mortem” this lets you see where you need to put in more points to get a higher score, the only problem with it is that it only saves the 1st review you do, so if you revise the feature and still haven’t gotten a 10 you will need to take a screenshot so remember those settings. There are only a few things that got kinda annoying after a while. The gameplay has a lot of elements in it from Game Dev Tycoon from 2013 and improves on that concept by adding more things like marketing, feature revisions, character statistics, traits, and furniture that you can get to improve the statistics as well. Then you get set on your adventure and are kinda left to figure out most things by yourself.
You meet up with James Snipp (a copy from Clippy, the old windows tip paperclip) and he gives you e brief intro to the story and what to do. The game starts off with you working for a big corporation and quitting your job to start your own company. I got stuck in a small loop where someone asked me to do a job for him and then i kept getting a game over screen, until i picked the other option and refused his offer at least. So the beginning of the game is very confusing (just like most of the game to be honest).